Progress on 1.2.0 update
Hello everyone!
As those of you who recently got the game noticed, its last update(1.1.0) was.. a little raw. I was excited to release something after a long while without updates and ended up not polishing it as much as I should have. With 1.2.0 I intend to change that, and work on things based on the feed back given on reddit, so here's what to expect:
-New tutorials for the maps in offline mode(optional)
-Fixed/changed CRT Mode being on by default(was an oopsie on my part)
-Buffed damage for sentries in the tower defense
-New functions that should make creating custom maps and custom scripts easier
-New documentation/tutorials on how to make a server and get it listen for everyone(should be posted around the same time the update comes out, hopefully before the weekend)
and other QoL changes :D
Get RPGMod 1.3.3
RPGMod 1.3.3
A 2D, RPG-like, Sandbox game
Status | Canceled |
Author | peq42 |
Genre | Action |
Tags | 2D, Fantasy, Massively multiplayer, Medieval, Multiplayer, Sandbox, Tactical, Zombies |
Languages | English |
Accessibility | Configurable controls |
More posts
- Update 1.3.3Aug 02, 2024
- Update 1.3.2Mar 26, 2024
- RPGMod 1.3.1 - Better controller support added!Mar 12, 2024
- update 1.3.0!Dec 27, 2023
- RPGMod 1.2.1Sep 08, 2023
- Small 1.2.0 update(server changes)Jun 30, 2023
- Server fix - update 1.1.5May 22, 2023
- New update and NEW SERVERS!May 22, 2023
- Quickfix 1.1.3Feb 25, 2023
- RPGMod 1.1.2Feb 20, 2023
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